Client: Microsoft
Dates: Nov - Dec, 2018
My roles: Research; sketching; prototyping making, video making & shooting
Skills and tools: Wireframe creating (tablet & sketchbook); paper prototypes; After Effect.
Group project with: Thu Nguyen, Jui-Fan Yang, Lin Liu & Niko Aho
This is a group project collected with Microsoft Surface. The objectives of this project is to explore the potential of multi-model interaction for the future business in Microsoft Surface products: the Surface Pen and Surface Go. The outcomes of this project is a conceptual design that combines gestures, pen and voice control in quick wireframe making for UX designers.
The challenge
Starting from the possible scenarios of applying multi-model interaction, we interviewed people doing creative works and design works. For UX designers, we found that there are opportunities to change in wireframing stage.
- Quick wireframing is an important step in UX design process.
- Wireframes on paper is hard to document and share for designers.
- Digital wireframing functions are missing in current UX Design tools.
- Pen input devices can simulate the feeling of drawing with traditional pen and paper.
The approach
After defining the challenge of quick wireframing in UX design process, we conducted research in new technologies about touchscreen gestures, pen and speech controls. A HTA diagram was generated to analyze the steps of creating wireframes with the utilization of multi-model interaction.
According to the HTA, we designed the new functions of using pen control and gestures to make wireframe creating more fluent and efficient. 
Functions
Test and Iteration
Feedforward
Outcomes

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